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JadeDragon's reviews and playing tips: Pocket PC games

Basketball by Simbsoft, Price: $11.95
Reviewed January 2004 by Tony Peak

While there's little doubt Simbsoft Basketball is a very simplistic game, sometimes the simplest concepts can be the most addictive. Whether or not this is the case depends largely on the player and varies greatly person to person. The best I can do is present the game's merits and shortcomings to help you make that decision.

The gameplay has a couple of variations to give the game a wider appeal, namely if the hoop is static and whether you're limited by the number of shots or a timer. The only difference between practice mode and normal mode is that in practice, you have unlimited shots and time. So the game boils down to a single player game of shooting hoops, and each time the hoop shifts sides on the screen. Optionally, it can also shift height or constantly move up and down. While it's fun, sure, one can think up a whole list of things that would make it more interesting.

For example, there are absolutely no AI opponents, which would have really helped to add fun and depth. What I really don't understand is why in static mode the hoop is just barely higher than 4x the ball's height. This is basketball-- the hoop should be up much higher on the screen. For that matter, this game feels quite wrong in portrait mode and begs to be played in landscape, but that sadly isn't an option. One final complaint is that you constantly have to shoot the ball from where it lands, even if it's under the hoop. This isn't golf… a freethrow mode in landscape, perhaps with scaled down sprites, would have really taken advantage of the game's strengths.

For all its simplicities, the psychics really aren't all that bad. The ball bounces and moves quite well, even if it does feel a little heavy. Shooting the ball is somewhat akin to flinging it with a slingshot. You tap, drag, and release to send it flying. It's possible to get pretty good with practice, but considering you only need to cover about 240 pixels width and the static hoop height is less than half the screen's height, it's really not all that difficult.

Graphics are a bit of a mixed bag. The sprites themselves don't look all that bad, but the animation is almost non existent. Even the basketball is a static sprite that doesn't rotate as it flies through the air or rolls on the ground. The hoop graphic looks good and animates well, but not always in correct sync with the ball. Backgrounds are nothing more than static bitmaps dropped in behind the sprites, and worse they really don't feel like a part of the game in any way. Courts facing the wrong way with another hoop in the background, a cookie cutter 3d island backdrop, etc. Sound doesn't fare much better, with no more than a swoosh, clang, and bounce making up the entire sound library.

Simbsoft Basketball really could have been far more than what it is, but it's still an enjoyable way to spend a few minutes at a time. If you've really been wanting to shoot some hoops in a simple arcade fashion, this may exactly what you were looking for. If you're looking for something deeper however, you won't find it here. I don't think anyone who buys this game looking for simple arcade action will be disappointed, but you should really know what you're getting into first. Definitely try the demo.

Playing Hints and Tips

•  The entire edge of the screen can be used as the backboard. Of course this isn't how basketball should be, but you can still use it to lob in shots. There seems to be no limit noticeable ceiling to limit to how high the ball can fly.

•  It might be considered a bug, but you can actually make multiple baskets in a single shot. Just launch the ball with an extreme force about the length of the screen, hard enough that it'll go through the hoop, bounce back up through the hoop, and score another point. I've scored 3 points from a single shot doing this.

 

screen shot

 

ARM & XScale

 

 

Ratings (scale of 1 to 5):

Graphics When you have a total of two sprites, and of the two (the ball) doesn't even rotate or otherwise animate, something is wrong. The backgrounds feel simply dropped into place and have nothing to do with the in game graphics. I also have to wonder about the corporate logos in the background of the court. Otherwise, what's there doesn't look all that bad.
Sound

There's hardly any sound to speak of. No crowd, no music, nothing but 3 effects for hitting the rim, hitting the net, and bouncing. At least the three sounds are of reasonable quality.

Fun Meter

It's really not that bad of a way to waste some time now and again, but it's about as simple as it gets. If the game had an AI opponent, more game modes, something more than shoot and shoot again, I'd gladly score it higher.

Addictivity

About the same as the fun score, about the only thing to keep you playing is the high score ratio and the fact you probably have nothing better to do. The screen size keeps the high score from being much of a challenge, though. It shouldn't take long to become an ace.



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