JadeDragon's
reviews and playing tips: Tapwave Zodiac and Pocket PC games
Green Myste
By Rusty
Axe Games, Price: $24.99 Reviewed March, 2004 By Howard Paw
Every possible game genre on the Pocket
PC has been appropriately filled with the onslaught of new
and talented developers, from the mediocre card games to
the mind blowing action games, there is no shortage of games
on each genre, all except for the RPG and Adventure genre.
For people like me who grew up on games like Ultima, Pocket
PC gaming was somewhat disappointing, but someone must have
heard my cries of agony as I found a game that might fill
the void, enter Green Myste.
The player starts the game with a short
introduction of one of the NPCs giving you the charge of
saving the main characters home city, the player character
has no choice but the accept the mission (heck, if he didn't,
there'd be no game to play now would it?) Once inside the
city, the game begins in earnest with the player striking
up conversations with the various villagers so he can learn
more about whatever enemies he'll eventually end up going
toe to toe with. There are no character classes to choose
from, but the player will have the chance to ally with various
classes of NPCs like a Fighter, Thief and Mage. As with every
RPG and adventure game, exploration and dialogue will be
a major part of the game,
Average is what I would rate the quality
of the graphics found in Green Myste, its look and style
is quite reminiscent of the old Ultima games from the dawn
of PC gaming, it may look quite cool back then but looks
severely outdated in today's standards, but I still liked
the graphic despite of it looking somewhat "old" appearance.
Average is what I would also rate the quality of the in game
animation, the 3D environment is done quite well as the background
scales appropriately as you walk around, but the enemies'
animation seems kind of jerky and makes the game looks less
polished than it already is. Of course this isn't that much
of a big deal, but I would have enjoyed the game better if
the animations were smoother.
Controls are done via the use of hardware
buttons, you use the D-Pad to control movements and the other
four buttons to access the menu and do actions like pick
up items or attack enemies, the use of a stylus is completely
unnecessary as Green Myste is played by exclusively using
only the hardware buttons, and here is where I see a major
flaw. As much as I love the idea of controls via the hardware
button (like a Gameboy), the developers should have kept
in mind that the Pocket PC is nowhere similar to a GameBoy
as far as hardware buttons are concerned. The D-pad of the
GameBoy was made with gaming in mind thus its buttons are
made of plastic that is soft on the fingers, the Pocket PC's
buttons on the other hand are hard and can actually hurt
your thumbs with prolonged use. I played Green Myste on an
iPAQ 1940 and 4150 and both PDA managed to hurt my thumbs
in around 30 minutes of game time (The iPAQ 1940 was more
worse in this regard as its D-pad is much harder to press).
It also takes a lot of button presses to cycle through the
menus, dialogue and action commands, an ideal control method
would have been a combination of hardware AND stylus taps,
something like moving via the D Pad and selecting an item
or attacking an enemy via stylus taps.
Other than the control and animation issues,
I had a good time playing Green Myste; this is one game that
any fans of RPG and Adventure genre would totally enjoy.
The storyline may be a bit bland and all of the characters
in the game have personalities akin to a beanbag, but still,
this game still has this strange appeal to it and I found
myself drawn to it from time to time.
This game is available for Pocket PCs and
the Tapwave Zodiac.
Playing Hints and Tips
Got lost? You can find lots of hints and tips at
the Green Myste website.
Ratings (scale of 1 to 5):
Graphics
Jerky animations and old school graphics
makes it seem like an old, old game.
Sound
Nice ambient sound effects and the game
even features actual voice-over on some dialogue. The actor's
voices sound cheesy at best but still quite a nice touch.
Fun Meter
Horrible control scheme takes the fun
out of game, if only the game also made use of the touch screen....
Addictivity
Not very addictive when the controls
are so crippled, but someone willing to struggle with the controls
will find it rewarding.