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JadeDragon's reviews and playing tips: Pocket PC games

Octopuzzle Deluxe by Mobilair, Price: $9.95
Reviewed October 2004 by Tony Peak

These days it seems like most of the basic formulas for puzzle games have been done to death. That sad part is it’s not just that the concept of many puzzle games are old, it’s that the production quality is often lacking. That’s why it’s so nice to see a seemingly traditional puzzle game like Octopuzzle come along, with surprisingly untraditional additions and a very sleek level of quality and style.

In Octopuzzle, you play as Thinky the Octopus, on a mission to escape a dangerous reef, and save it in the process. To do so you’ll have to make it through 25 levels blending traditional brain teasers with action game challenges. The basic game is a simple matter of clearing out fish by attacking them. You pick a spot and swim directly from point A to B, destroying any fish in your way. Your moves are limited however, and you must reach the exit as well. Along the way you’ll have shooting challenges, cannons to jump from, meet armored fish, and even some boss fights. The action elements certainly help to break up the sometimes monotonous pace of many traditional puzzle games.

Controls are simple, but effective. Using the stylus you simply pick a point, and Thinky darts directly there. Launching from cannons is as simple as a screen tap, and the shooting stages work much like swimming, but with a bigger crosshair. The visuals are cartoonish, but highly stylish and unique. Impressive animated backdrops give each level life, while little touches like bubbles from the fish, little touches of animation cycles, or how each fish is turned a random direction help free the game from just being a collection of static sprites.

The game world feels thankfully alive, active, and unique. There’s a good music track in the background, and though I usually tuned it out while playing, it’s nice that it’s there to keep your focus on the game. The more attention grabbing sounds and short tracks of the menus do their job well. There’re a few odd choices, such as the classic “game over, man!” sound bite and little jingle that goes with, but overall it’s all pretty good and well blended.

Octopuzzle isn’t the longest game out there, even at the expanded 25 levels. If you consider yourself a puzzle master, it could probably be beaten in one sitting. Assuming you’ll get stuck on a level or two however, it’ll probably take more around a few days. If you play puzzles occasionally at best, you could be looking at quite a bit of play time to finish the title. There’s not a heck of a lot of replay, but it’s a solid set of brain teasers and quick action all around.

Playing Hints and Tips
  • Look for hints in the layout of the fish as to what path to take, but don’t be afraid to try something completely different. Following the obvious path won’t always get you the win, it may just be a diversion from your real goal.
  • When fighting the giant puffer fish boss, the best strategy is to quickly move to the upper left corner behind the score and life bars, and stay there. Patiently wait and strike from the corner, then immediately return and repeat. In the later battles, you will have to rely on good timing and a bit of luck.

 

 

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Pocket PC

 

Ratings (scale of 1 to 5):

Graphics

Smooth graphics all around, excellent sprite work, and wonderful animated backdrops. A lot of style and work went into these graphics, though they don’t really get much of a workout in this setting. I’d love to see a full action game with these sprites.

Sound

Solid, non-distracting, enjoyable music to keep the player focused on the game. Silence can often be distracting, so it’s nice to see that extra mile taken.

Fun Meter

Tough but logical puzzles mixed with quick paced action work together to make this one a good deal of fun, and easy to play. There’s a few nerve wrecking cannon shots, but overall it’s a good challenge.

Addictivity

Worth playing start to finish, though replay is a little limited since the puzzles never change. It’s a bit of a shame there’s not more here, although 25 levels is nice, many of the game’s puzzle elements are barely used. The same trick is repeated a bit often, like with the puffer fish boss.

 

 


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